Sunday, October 23, 2011

New List

So, this is what I've been running and it pounds face.
BA and Deathwing get blown away and other Space Marine armies go down quicker than a prom date.

Yes the plasma/fusion units are pricey but ignore Armor save/FNP making them priceless.

Tau @ 2000
Here how it plays:
Turn 1 Markerlight the Big Bads/Transports
Turn 2 Markerlight the unit within 12 of your Plasma/Fusion
Turn 3 Wash rinse/repeat

HQ 1
Shas’el Plasma Rifle, Fusion Blaster, MultiTracker

HQ 2
Shas’el TL MP (+3 BSF
BG TL MP BSF

Elites
Elite Team 1
3x Suits with Fusion Blaster + Plasma Rifle + MultiTracker
Team Leader + Shield Drone x2

Elite Team 2
3x Suits with Fusion Blaster + Plasma Rifle + MultiTracker
Team Leader + Shield Drone x2

Elite Team 3
3xTwin-Linked Missile Pod 1 BSF
1 Drone C (0) w/1 Gun Drone,
1 Flamer

Squad 1 6 Tau Fire Warriors
Squad 2 6 Tau Fire Warriors
Squad 3 6 Tau Fire Warriors
Squad 4 10 Kroot+3 Hounds
Squad 5 10 Kroot+3 Hounds

Fast Attack 1
Pathfinders x4
Devilfish with Disruption Pod

Fast Attack 2
Pathfinders x4
Devilfish with Disruption Pod

Heavy Support
Team 1
2 Broadsides
Twinlinked Railgun (Built in), Smart Missile System (Built in), A.S.S.
Team Leader + Target Lock
HardWired Drone Controller, 2 Shield Drones


Team 2
2 Broadsides
Twinlinked Railgun (Built in), Smart Missile System, A.S.S.
Team Leader Target Lock, HardWired Drone Controller 2 Shield Drones
TL Railgun (Built in), Smart Missile System (Built in), A.S.S.

Heavy Support Slot 3 (2 Broadsides)

2 Broadsides
Twinlinked Railgun (Built in), Smart Missile System (Built in), Target Lock
TL Railgun (Built in), Smart Missile System (Built in), Drone Controller
Shield Drones x2