Here's why I won (aside from the cover in Ruins) with the lessons to learn from it.
1) It was a 2000 point tourney. Everyone else brought 1999+1
lists. I showed up with 12 troops and double force org. Build your
list to the tournament.
2) No one had ever seen Tau and had no
idea about what an Ethereal did. Because really, who plays Tau? It's a
suck-ass Codex right? Everyone not Bill focused on my troop not my
HQs, Broadsides or Pathfinders. They know troops equal victory with so
many objectives. However, when I have 100 troops, that's a lot of fire
to devote to them to try to take them out. Also, everyone fell for the
Suicide Ethereal. When the comments of "Whoa, he must be good in melee
if you're charging with him." I'm not giving away my battle plan, my
answers were an honest,"He's one of my best melee units in the codex."
Which is a true statement. You don't know the rules for something ask
to see the Codex.
3) In the 3rd match I won primary by 1 point. I read the mission
and was happy to grab the 2 objectives that were worth more points. I
definitely attacked the one in the center which my opponent went for,
but that was worth one point. By his latching on to it and not focusing
on the nearer higher points one, he obviously hadn't read it
completely. Always read the missions carefully.
No comments:
Post a Comment